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Developing a spaceship scrolling game using LibGdx
LibGdx Spaceship Scrolling Game 01: getting started
LibGdx Spaceship Scrolling Game 03: finishing user input and touch control
LibGdx Spaceship Scrolling Game 04: addressing different device resolutions
LibGdx Spaceship Scrolling Game 05: correcting touch coordinates mapping
LibGdx Spaceship Scrolling Game 06: adding sprite sheet and rendering stars
LibGdx Spaceship Scrolling Game 07: adding background texture
LibGdx Spaceship Scrolling Game 08:adding sprites and rotating them
LibGdx Spaceship Scrolling Game 09: defining paths for sprites
LibGdx Spaceship Scrolling Game 10: Defining Stages Part 1
LibGdx Spaceship Scrolling Game 11: Defining Stages Part 2
LibGdx Spaceship Scrolling Game 12: Defining Stages Part 3
LibGdx Spaceship Scrolling Game 13: Collision Detection
LibGdx Spaceship Scrolling Game 14: Player HP, invincibility, and Particles
LibGdx Spaceship Scrolling Game 15: Getting Hits and Shooting Enemies
LibGdx Spaceship Scrolling Game 16: Adding font and showing status
LibGdx Spaceship Scrolling Game 17: Adding Title Screen and Redesigning buttons
LibGdx Spaceship Scrolling Game 18: Improving fonts, buttons and adding credits.
LibGdx Spaceship Scrolling Game 19: Centering text, losing lives and game over
LibGdx Spaceship Scrolling Game 20: Adding Sounds
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